Scaling mechanism in Creality Slicer 1.2.3 for super small/large STL

  • Hi, I have some tough time to understand scaling out and in STD files loaded into the Creality Slicer 1.2.3.
    For instance STL like this:

     facet normal -nan -nan -nan
      outer loop
      vertex -0.0515186 0.0260341 0.0015
      vertex -0.0514094 0.0260341 0.0015
      vertex -0.0516411 0.0260341 0.00172995

    This STL is super small, considering that the default unit for STL is a millimeter, but when I open it in Creality Slicer, it shows me that the model is much larger.

    I assume there is some scaling mechanism in Slicer(also for large STL). Don't you know how does it work? It seems to me that there are some rules. I.e. if the max length of the facet is < 0.05, Slicer changes the unit to meters(?) Thank you.

  • @msirkovsky Please refer to the tutorial to use slicing software
    Could you send an email to ? I will send you the user manual to you ,as the document is big, this frum can't upload.

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